Might be more than you want to know. But then again… it’s what it’s all about.

https://17sog.substack.com/p/shall-we-play-a-game

Introduction

Who is our enemy? Are they foreign or domestic? Are they both? True patriotic Presidents of the United States swear an oath to serve this country, and protect the American People against enemies foreign and domestic. We haven’t seen many of those. We can argue that true patriotic Presidents we have had can be counted on one hand. We as Americans, for the most part never really thought about who a domestic enemy could really be. Or even what that enemy would look like. The Deep State is always just referred to as “the Deep State.” In order to understand our domestic enemy, we have to identify them. We have to know who they are. In order to play games, the players and rules must be identified.

“If you know the enemy and know yourself, you need not fear the result of a hundred battles. If you know yourself but not the enemy, for every victory gained you will also suffer a defeat. If you know neither the enemy nor yourself, you will succumb in every battle.”

― Sun Tzu, The Art of War

“If you know yourself and not the enemy, for every victory gained, you will suffer a defeat.” 

This is where we are as Americans. We do not truly know who our domestic enemy really is. In our Reconstitution series part 2: Into the Shadows and part 3: The 4th Branch, we detail who this Deep State enemy really is. In Reconstitution series part 4: The President-King, we detailed how the Deep State gained its enormous power. We haven’t had an operating constitutional government since the Roosevelt Administration.

The genesis for the position of the President-King began nearly 80 years ago under President Roosevelt.

Under The Reorganization Act of 1939, President Roosevelt issued Executive Order 8248. This EO created the Executive Office of the President, or EOP. There’s two critical things to understand here. One is legal and constitutional the, the other is not. 

17th SOG, Part 4: The President King

Also see FDR and Emergency War Powers (Explained).

As described in part 4 of our series, CoG and the emergency powers it yields started to become weaponized. September 11, 1939 with EO 8248 the pathway to the Crown was created. On November 11, 1988 with the signing of EO 12656 the power of that Crown was established. On September 11th, 2001 the President-King was initiated. And on May 9th, 2007 with NSPD 51, Obama would soon become the first crowned President-King. There’s no oversight nor constitutional guidance for the President-King system that has been established, and without the surprise addition of adding a master gamer like Trump to the chessboard the situation was only projected to become worse.

With the power of the EOP created by these Executive Orders, permanent governmental entities were established. The EOP is referred to as a “permanent government” with many policy programs as mentioned in part 3: The 4th Branch. The people who implement these programs are continuing on between presidential administrations without having to swear an oath to our great Constitution. These are the same governmental agencies that worked against Trump before, during and after his presidency.

In late 2015, in comes Trump. A true American, a true Patriot. Someone who loves and cares deeply about America and its people; extremely intelligent and possessing street smarts that are unmatched. He also has seen the corruption that America has produced – in business, U.S. government agencies, and politicians. What better place for corrupt criminals to hide than the compartmentalized government of this great country? The freedoms of governmental agencies under CoG and emergency powers can be safe havens for the worst corruption the world has ever seen. Especially when this corruption is done through bypassing the Constitution right under We the People’s noses.

During Trump’s Presidency, he has been hated, attacked and prosecuted by the most corrupt entities the world has ever seen, the Deep State. These people are sick. Over the past 20 years the Deep State has created, operated, and perfected the swamp that infects our nation’s capital. Working in the shadows. This secret corruption, this Swamp that has taken our rights away for what they call for the “greater good” or “For Safety” “for your health” has been unchecked for decades. You can even say that when Trump was elected as our CIC, he’s been in exile since he took office against the EOP President-King structure. The structure that has been intentionally created. Trump, the patriot that he is, not part of the American political monarchy, is in fact a true President in Exile. A true constitutional War Time President against enemies foreign and domestic.

How does one man, a patriot, combat this type of corruption? This infinite game of corruption that is ever mutating, never has the same players or rules, and consistently changes the battlefield? Only playing their infinite game to survive? To survive with one goal in mind? The goal of maintaining unconstitutional power? A new world order that strips our rights, sovereignty and individualism? A government that bypasses the best written document of governance the world has ever seen in its history? Corruption that hates our Constitution, hates the American People and thrives within socialism and craves absolute power?

Shall we play a game??

In October of 2017, 11 months after Trump won the 2016 election, Q came online. And on November 5th, 2017 at 18:15:25 in post 97, Q for the second time mentions “Game Theory.”

We start with Q’s second mention of Game Theory because we believe Q detailed “The plan” in its entirety on this post. Q literally says this on line 45:

Roadmap of big picture is here.

That’s right, Line 45. Isn’t Trump the 45th President? We do not think Q was referring to the boards when they posted this. Q is literally referring to this specific post regarding the plan. 

“Trust the Plan!!” Or more importantly, the process of the plan, Game Theory. Q starts off by asking us to define it. 

First two lines of post 97:

Game Theory

Define

What is Game Theory? Do you really know? Q wanted this to be defined. No one truly has defined it. We at 17th SOG believe that for the past 6 years, this term, this complex subject has been underestimated, misunderstood and completely misrepresented. Keep Q in mind (specifically post 97) as we explain further.

Game Theory as described in The Use of Game Theory at the Operational Level, A Monograph by MAJ Nathan A. Lunde US Army states,

Game Theory uses rigorous mathematical approaches to analyze conflict and cooperation. It uses an abstract game to analyze a competitive situation with at least two actors. The analysis identifies how actors would rationally approach a situation, assuming simply that they want to earn a higher payoff.

Further definitions of Game Theory:

Game Theory is a theoretical framework for conceiving social situations among competing players. In some respects, game theory is the science of strategy, or at least the optimal decision-making of independent and competing actors in a strategic setting.

The focus of Game Theory is the game, which serves as a model of an interactive situation among rational players. The key to game theory is that one player’s payoff is contingent on the strategy implemented by the other player.

Let’s continue on to the third line of Post 97:

Why is this relevant?

The game identifies the players’ identities, preferences, and available strategies and how these strategies affect the outcome. Depending on the model, various other requirements or assumptions may be necessary.

Game Theory has a wide range of applications, including psychology, evolutionary biology, war, politics, economics, and business. Despite its many advances, game theory is still a young and developing science.

Then the forth line of post 97:

Moves and countermoves

In order to start a game, one has to understand the definition of a game. Moves and countermoves cannot be conducted without this crucial information. This is also a reference to sequential games which we will go into later in this part.

Any time we have a situation with two or more players that involve known payouts or quantifiable consequences, we can use game theory to help determine the most likely outcomes. Let’s start by defining a few terms commonly used in the study of game theory:

  • Game: Any set of circumstances that has a result dependent on the actions of two or more decision-makers (players)
  • Players: A strategic decision-maker within the context of the game
  • Strategy: A complete plan of action a player will take given the set of circumstances that might arise within the game
  • Payoff: The payout a player receives from arriving at a particular outcome (The payout can be in any quantifiable form, from dollars to utility.)
  • Information set: The information available at a given point in the game (The term information set is most usually applied when the game has a sequential component.)
  • Equilibrium: The point in a game where both players have made their decisions and an outcome is reached

Then the fifth line of post 97:

Who’s the enemy?

We have already covered this in detail. But we want to reiterate that in order to play a game, one has to know exactly who your enemy is. Just like the quote from Sun Tzu;

“If you know the enemy and know yourself, you need not fear the result of a hundred battles.”

Now from parts 3 and 4 from our Reconstitution series, we have detailed who the enemy is. We’ve defined the enemy accurately, who they were historically, and who they are to us. It is also important to understand that the Deep State has enemies too. We the People are the enemies of the Deep State.

Game Theory is mentioned in the Q posts several times. The very first time Q mentions Game Theory is in post 60:

Game Theory needs information for effective play. Information set. It’s very interesting that Q mentions how many people have the full picture. This is important because in order for the other player (the Deep State) to play effectively, they need information as well. Q also mentions the phrase “Operators never divulge.” Which tells us that the opponent, the Deep State, will have an impossible time getting the information they need to make effective moves.

Before we get into the process of Game Theory, it is important to see the Q drops that are directly related. We encourage you as the reader to go back and review these posts. It will tell a different story than you previously thought. The following phrases are what we believe directly relates to Game Theory:

  • Game Theory, also Game theory
  • Shall we play a game?
  • How about a nice game of chess? (Sequential games)
  • WarGames (Simultaneous Games)
  • Trust the Plan (Game Theory)
  • Future proves past (Game trees, backwards induction)

We have discussed the first two posts relating to Game Theory above. The following are also Game Theory posts. Those post numbers are; 60, 97, 1789, 3702, 3929, 4025 and 4509.

“Shall we play a game?” Is first seen in post 350:

The following, “shall we play a game” phrase appears 17 times in the posts. Post numbers; 354, 365, 520, 568, 576, 869, 1292, 1443, 3455, 4951 and 4954. 

The following, “How about a nice game of chess” phrase appears 6 times in the posts. Post 350 above is also the first post with this phrase. You can also find this phrase in posts; 350, 354, 365, 520, 568 and 2211.

WarGames only has 1 post. Post 568.

The following, “Trust the plan” phrase is posted 28 times. The first post being 668:

Posts numbers with the phrase “Trust the plan” are; 668, 691, 764, 778, 786, 858, 862, 863, 937, 949, 969, 971, 1008, 1085, 1127, 1146, 1181, 1245, 1251, 1264, 1266, 1291, 1316, 1332, 1425, 1974, 2096 and 4958. 

The following, “Future proves past” phrase appears 37 times. The first post being 225:

Posts numbers with the phrase “Future proves past” are; 225, 247, 258, 306, 340, 417, 477, 506, 520, 530, 600, 679, 721, 764, 780, 786, 849, 887, 921, 968, 995, 1155, 1186, 1265, 1284, 1347, 1434, 1513, 1682, 2447, 2630, 2728, 2802, 3000, 3579, 3598 and 3929. 

We find it very interesting that Q reminded us once again on their recent return that Game Theory is still in play. With post 4954, “Shall we play a game once more?” and post 4958, “Trust the Plan.” The words, “Trust the plan” have frustrated many Q followers. And many Q followers have tried to figure out what this plan may be. They’ve done so by assuming that the plan was ordinary, or planned in traditional ways. It was not. The plan is Game Theory.

The process of Game Theory

Infinite and Finite Games

James Carse summarizes his argument, “There are at least two kinds of games: finite and infinite. A finite game is played for the purpose of winning, an infinite game for the purpose of continuing the play. Finite games are those instrumental activities – from sports to politics to wars – in which the participants obey rules, recognize boundaries and announce winners and losers. The infinite game – there is only one – includes any authentic interaction, from touching to culture, that changes rules, plays with boundaries and exists solely for the purpose of continuing the game. A finite player seeks power; the infinite one displays self-sufficient strength. Finite games are theatrical, necessitating an audience; infinite ones are dramatic, involving participants.

Theoretic and Dramatic

James Carse continues these conceptualizations across all major spheres of human affairs. He extends his themes broadly over several intellectual arenas that are largely otherwise disparate disciplines. He describes human pursuits as either dramatic (enacted in the present) or theatrical (performed according to a script of some kind). This distinction hinges on an agent’s decision to engage in one state of affairs or another. If motherhood is a requirement and a duty, there are rules to be obeyed and goals to be achieved. This is motherhood as theatrical role. If motherhood is a choice and a process, it becomes a living drama. Carse spans objective and subjective realms and bridges many gaps among different scholarly traditions.

https://en.wikipedia.org/wiki/Finite_and_Infinite_Games#Summary

In normal circumstances infinite and finite games are played separately. In rare occasions they can be played together. Infinite games are about survival, whereas finite games start and end. In finite games there are winners and payoffs. An infinite player can also use finite games to trick or deceive their opponents.

Trump being the master gamer that he is, uses both. Trump loves to win and openly brags about winning all the time. For a reason. Winning bigly is his famous phrase. But he’s also a long term gamer; an infinite player. Trump uses both games simultaneously. By doing this it gives him a very unique advantage against his opponents.

All players for the most part play finite or infinite games separately, and Trump playing both, he hits his opponents off guard. Some would call this “Kayfabe.” But it might be better explained as a finite game that Trump draws his opponents in to while he continues his infinite game. In Game Theory it is extremely important to consider the position of your opponent. Game Theory models the interactions among multiple players. The process gives a solution as a recommendation to each player of how to behave or react. For this to happen, rules must be understood between the players.  

Game Theory usually starts out with threats against an opponent. When a threat is presented, a player must find out if it’s credible, rational or a bluff. A threat is deemed credible if it serves the in best interest of the player making the threat. A threat is non-credible if the payoff is not in the best interest of the opposing player. The player that has been threatened also needs to determine the rationality of the threat. To determine the rationality of a threat, a game tree must be calculated to determine rationality. More on that in a bit. Experienced gamers will bluff from time to time. Bluffs allow players to seem unpredictable and creates chaos within the game. To oppose bluffs, players have to know the rules that each player uses.

After a threat is made, equilibrium provides a set of actions or strategies for each player. There are games with pure strategies whereas each player has a complete definition of how a player will play. And there are mixed strategies where there are probabilities of pure strategies. A payoff table is created to determine the value of the game and to determine if it’s a fair game. If a game is determined to be unfair then mixed strategies are utilized. Payoff tables are also utilized to find the principle of dominance. In Game Theory principles of dominance (also known as dominant strategy or dominance method) is the superior strategy over all other potential strategies.

There are five common games played in Game Theory and it is important to understand these games. Hopefully now when you see the phrase, “trust the plan,” you’ll be much more informed of how detailed the plan truly is.

  1. Cooperative and non-cooperative A game is cooperative if the players are able to form binding commitments externally enforced (e.g. through contract law). A game is non-cooperative if players cannot form alliances or if all agreements need to be self-enforcing (e.g. through credible threats)
  2. Normal and Extensive form gamesThe extensive form can be used to formalize games with a time sequencing of moves. Games here are played on trees. Here each vertex (or node) represents a point of choice for a player. The player is specified by a number listed by the vertex. The lines out of the vertex represent a possible action for that player. The payoffs are specified at the bottom of the tree. The extensive form can be viewed as a multi-player generalization of a decision tree.When Q has posted the phrase, “Future proves past” it is game trees that is referenced. It’s important to understand that backwards induction is how Q appeared to be near-clairvoyant in there predictions. This wasn’t some advanced hyper dimensional physics, it was simply mathematics and logic. Backwards induction. Game trees allows for the players to use backward induction. It involves working backward up the game tree to determine what a rational player would do at the last vertex of the tree, what the player with the previous move would do given that the player with the last move is rational, and so on until the first vertex of the tree is reached. The normal (or strategic form) game is usually represented by a matrix which shows the players, strategies, and payoffs (see the example below). More generally it can be represented by any function that associates a payoff for each player with every possible combination of actions.

3. Simultaneous and Sequential 

Simultaneous games are games where both players move simultaneously, or instead the later players are unaware of the earlier players’ actions (making them effectively simultaneous). Sequential games (or dynamic games) are games where later players have some knowledge about earlier actions. This need not be perfect information about every action of earlier players; it might be very little knowledge. For instance, a player may know that an earlier player did not perform one particular action, while they do not know which of the other available actions the first player actually performed.

  1. Zero Sum, and Non-Zero Sum GamesZero-sum games (more generally, constant-sum games) are games in which choices by players can neither increase nor decrease the available resources. In zero-sum games, the total benefit goes to all players in a game, for every combination of strategies, always adds to zero (more informally, a player benefits only at the equal expense of others). Poker exemplifies a zero-sum game (ignoring the possibility of the house’s cut), because one wins exactly the amount one’s opponents lose. Other zero-sum games include matching pennies and most classical board games including Go and chess. Many games studied by game theorists (including the famed prisoner’s dilemma) are non-zero-sum games, because the outcome has net results greater or less than zero. Informally, in non-zero-sum games, a gain by one player does not necessarily correspond with a loss by another.
  2. Symmetric/Asymmetric A symmetric game is a game where the payoffs for playing a particular strategy depend only on the other strategies employed, not on who is playing them. That is, if the identities of the players can be changed without changing the payoff to the strategies, then a game is symmetric. Many of the commonly studied 2×2 games are symmetric. The standard representations of chicken, the prisoner’s dilemma, and the stag hunt are all symmetric games. Some scholars would consider certain asymmetric games as examples of these games as well. However, the most common payoffs for each of these games are symmetric. The most commonly studied asymmetric games are games where there are not identical strategy sets for both players. For instance, the ultimatum game and similarly the dictator game have different strategies for each player. It is possible, however, for a game to have identical strategies for both players, yet be asymmetric. 

If we are to understand who Trump is and how he works a problem, it important to see the basic fundamentals of Game Theory. Every single move Trump makes is completely calculated. One quote that I have always thought about when Q first mentioned Game Theory was from Trump’s book, The Art of the Deal. And it tells us plainly that Trump is both a finite AND infinite gamer.

Money was never a big motivation for me, except as a way to keep score. The real excitement is playing the game.

Keeping score is a finite game principle. But we all know that Trump is an infinite gamer with all that he does. We aren’t the first to write about Trump’s Game Theory knowledge. Steven J. Brams, an American game theorist and political scientist at the New York University Department of Politics wrote this in one of his articles regarding Trump and his Game Theory knowledge,

Like or hate Donald Trump, the presumptive U.S. Republican Party nominee for president, his positions are consistent with two principles of game theory. The first is to be unpredictable, leaving an opponent guessing about what one might do. When questioned about whether he would shut down the government to pursue a cause, Trump declined to say, “because I want to show unpredictability.” He gave a similarly ambiguous response when queried about whether he would use nuclear weapons to stop terrorists, again reflecting his penchant for unpredictability.

Confused yet? Let me simplify what we have learned. 

  1. Games starts off with a threat. Is the threat credible? Rational? Or a bluff?
  2. Create numerical values for your payoffs. Calculate equilibrium and dominant strategies using a payoff table. Should I use pure strategies or mixed strategies?
  1. Create a game tree and utilize backwards induction to figure out if threat is credible, rational or a bluff.
  2. Am I playing an infinite or finite game?
  3. Is the game simultaneous or sequential? (Simultaneous is poker, sequential is chess)
  4. Is the game sum zero or non-sum zero? (Am I going to win as much as I can lose, like poker and chess? Or will I gain while other players might gain too?)
  5. Is it cooperative or non-cooperative game? (Will the game force players in groups or not?)
  6. Is my game symmetric or asymmetric? (Are payoffs for playing a particular strategy depend only on the other strategies employed? Or games where there are not identical strategy sets for both players?)

This is how Game Theory is used in its simplest explanation. A game tree is utilized through this whole process to ensure that you get the biggest payoff possible for each game played. Game trees also helps with predicting your opponents moves. Moves and countermoves. Future proves past.

This leaves us to our final point we want to make. Game Theory and all the games we have described in this part utilizes very complex mathematical formulas. In fact, many of the subject matter experts in the study of game theory have won Nobel Prizes for their breakthrough mathematical formulas and processes. Most of the algorithms we experience throughout social media today were created by game theorists. We want to take you back to Q posts 80 and 81.

Supercomputers. Snow White. Remember when Mike Pompeo was the head of the CIA before he went to the Department of State? Perhaps to take control of these supercomputers.

Now that we have shown you the enemy from previous articles and more about Trump and his use of Game Theory, its time to look at the opponent’s plan – what were their goals?

TRUST THE PLAN!!!!!!

The best is yet to come!!

God bless the Republic

17th Special Operations Group

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Reconstitution: its not a theory, its not a movement, its not for profit, its for you to decide.